using System;

namespace NodeCanvas.DialogueTrees
{
	public class DialogueSpeechInfo
	{
		public DialogueActor actor;

		public Statement statement;

		public Action Continue;

		public DialogueSpeechInfo(DialogueActor actor, Statement statement, Action callback)
		{
			this.actor = actor;
			this.statement = statement;
			Continue = callback;
		}
	}
}
